UI/UX Design

Design that makes the app obvious to use

Good app design is mostly invisible: people reach their goal without thinking about the interface. We get there by understanding who your users are and what they are trying to do, mapping the flows, then testing clickable Figma prototypes before development starts. Because our designers work next to the engineers who build the app, every screen is designed to be buildable, consistent and true to the platform, whether that means Apple’s Human Interface Guidelines, Material Design or your own brand system.

Get a free quoteReply within one business day · Istanbul, Turkey

What we deliver

User research and flows

Interviews, competitor review and journey maps that turn assumptions into clear, prioritized user flows.

Wireframes

Low-fidelity layouts to agree on structure and content before investing in visual detail.

Clickable Figma prototypes

Realistic prototypes you can tap through on your phone and put in front of users for early feedback.

Visual UI design

Polished screens for every state, including empty, loading and error states that are often forgotten.

Design systems

Reusable components, typography, color and spacing tokens that keep the product consistent as it grows.

How we approach it

Designed with the builders in the room

Engineers review designs as they take shape, so nothing reaches development that is impractical or expensive to build.

Platform conventions first

We follow Apple HIG and Material Design where users rely on them, and save custom touches for the moments that define your brand.

Accessible by default

Readable contrast, Dynamic Type, sensible tap targets and screen reader labels are part of every design, not an afterthought.

Technologies

  • Figma
  • FigJam
  • Apple HIG
  • Material Design
  • SF Symbols
  • Design tokens

Built by our team

These apps show how we approach creative tools, map-heavy interfaces and personalized onboarding.

How we work

  1. 01

    Discovery

    A short call to understand your goals, users and constraints. You get a clear scope, timeline and estimate.

  2. 02

    Design

    User flows and high-fidelity screens that follow Apple’s Human Interface Guidelines — reviewed together before a line of code.

  3. 03

    Build

    Iterative development in Swift and SwiftUI with regular TestFlight builds, so you can try the app on your own iPhone as it grows.

  4. 04

    Launch

    App Store assets, submission and review handled end to end. Your app goes live under your own developer account.

  5. 05

    Support

    Bug fixes, iOS version updates and new features after launch — based on real user feedback and analytics.

Questions

Can we hire you for design only?

Yes. We can deliver research, prototypes and a full design system as a standalone project, with developer-ready Figma files for your own team to build from.

Do iOS and Android get the same design?

They share the same brand, content and flows, but we adapt navigation, controls and system patterns so each version feels native to its platform.

Can you work with our existing brand guidelines?

Absolutely. We translate your brand into an app-ready design system, extending it with the components and states a digital product needs.

How do you know a design will work before it is built?

We test clickable prototypes with real or representative users, watch where they hesitate, and refine the flows before development starts, when changes are cheapest.

Have a project in mind?

Tell us about it. Our team in Istanbul replies within one business day with next steps and a free intro call.

Start a project